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nybble-engine-movie #6

nybble-engine-movie #8

Nybble-engineering refers to a method that starts at the programming level of real-time tools. Here it is primarily their replicating components that represent a technical artistic challenge. The AV products generated from these, so-called nybble-engine-movies (NEMs), are structurally interactive real-time network films. Nybble-engine thus stands for both the entire program framework and for the action-bots in their function as non-linear emergences. In addition, a freeze frame is extracted on the basis of nybble engineering and sintered via a 3D printer: the data-objectile. This object represents a functional equivalent that is not analogously conceptualized, but rather in terms of problem orientation. The nybble engine project is generally presented in a pop-coded form as a live modular lecture.

data-objectile #p009

 

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